Last Updated: March 17, 2026 at 17:30

Monolithic Architecture Explained: Single Deployable Systems, Advantages for Small Teams, and Scaling Challenges

Understanding monolithic software architecture, why many successful systems begin as monoliths, how small teams benefit from this approach, and why growing systems eventually encounter scaling and coordination challenges

Many successful software products begin their lives as monolithic applications, where the entire system is built and deployed as a single unit. This architectural approach allows small teams to develop features quickly, keep operational complexity low, and move rapidly while the product is still evolving. However, as the system grows and more teams begin contributing to the same codebase, monolithic architectures can become harder to maintain, scale, and evolve. In this tutorial, we explore how monolithic architecture works, why it is often the natural starting point for new systems, what advantages it offers, what challenges appear as applications grow, and how to think about when — and whether — to evolve beyond it

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Introduction: Why Many Systems Begin as Monoliths

Imagine you're part of a small team building a new software product. There are three of you. The product idea is still evolving. The business model isn't fully validated. Users are just starting to try what you've built.

In this situation, what matters most?

Not architectural perfection. Not the ability to scale to millions of users. Not sophisticated deployment pipelines or service meshes.

What matters is this: can you deliver working software quickly enough to learn what users actually need?

At the beginning of a product's life, several realities shape architectural decisions. The team is small — often just a handful of developers. Product requirements are still changing based on feedback. The business model might not even be validated yet. Features are added, removed, and modified constantly. Speed of iteration matters more than almost anything else.

Under these circumstances, developers need an architecture that lets them write code quickly, test ideas rapidly, and deliver features without spending excessive time managing infrastructure complexity.

This is why so many successful systems start with a very straightforward structure. Instead of splitting the application into many independent services or distributed components, developers simply build one application that contains everything. This approach is called monolithic architecture.

For decades, monolithic systems were the dominant way software applications were built. Even today, despite the popularity of distributed architectures like microservices, a large number of successful products still begin their journey as monoliths — and many remain monoliths throughout their entire lifetime.

One important caveat before we go further: even small monoliths benefit from discipline. The simplicity of a monolith is not permission to avoid thinking about internal structure. Teams that enforce module boundaries and maintain clean internal organisation from day one will have a far easier time as the system grows, whether they eventually extract services or not.

What Is Monolithic Architecture?

A monolithic architecture is a system design where the entire application is built, deployed, and run as a single unified unit.

In a monolithic system, the application exists as one codebase, is compiled and packaged as one artifact, and all functionality runs inside a single application process. Every feature of the system is deployed together.

The term "monolith" comes from the idea of a single large block of stone. In software architecture, the metaphor reflects the idea that the entire application exists as one large structure rather than being separated into multiple independently deployable components.

This does not mean the internal code is unstructured. Many well-designed monolithic systems contain clear internal organisation — modules and packages, layered architecture, domain separation, and clean internal APIs. However, even when these internal structures exist, the entire system is still deployed and executed as one application.

This distinction is important. Internal organisation and deployment structure are different dimensions of architecture. Layered architecture organises how code is structured inside the application. Monolithic architecture describes how the system is built and deployed as a unit. A monolith may contain layers, modules, and internal boundaries, but those boundaries exist only within the same runtime and deployment package. When the application starts, everything runs together in one process.

Structure of a Monolithic Application

A typical monolithic application contains all the major parts of a system inside one executable. These parts usually include user interface logic, application workflows, business rules and domain logic, data access logic, integration with external systems, authentication and authorisation, background job processing, and API endpoints.

Even if these responsibilities are separated into different classes, modules, or layers, they still exist within the same application and run within the same process.

To visualise this, imagine a typical web application. Inside the same codebase you might find controllers that handle HTTP requests, services that implement business logic, data access components that interact with databases, domain models representing core business concepts, authentication logic verifying user identity, and background workers processing jobs asynchronously.

All of these components run within the same application process. They communicate through in-memory method calls, not network requests. The application is packaged and deployed as a single artifact — a Java JAR or WAR file, a Node.js application, a Python web application, a .NET executable, or a Ruby on Rails application. When the application starts, every feature of the system becomes available within that single running program.

Example: A Monolithic E-Commerce System

Let's make this concrete with an example we'll use throughout this tutorial.

Imagine a startup building a new online store. The system needs to support browsing a product catalogue, managing a shopping cart, placing orders, processing payments, managing user accounts, and tracking order status.

In a monolithic architecture, all these capabilities exist inside the same application. A typical internal structure might look like:


ECommerceApplication
├── ProductCatalog
├── ShoppingCart
├── Checkout
├── PaymentProcessing
├── OrderManagement
├── UserAccounts
└── DatabaseAccess

Although the system contains multiple features, they all live within the same codebase and are deployed together.

When a user visits the website and views a product, the request flows through the application entirely in-process. The web server receives the request and passes it to the application. The request is routed to a controller. The controller calls application services. Business logic retrieves data from the database. The application returns a response. Every part of this process happens within the same application runtime — no network calls between components, no serialisation and deserialisation of data across service boundaries.

If the team wants to deploy a new feature — say, a discount system — they simply update the code, run their tests, and redeploy the entire application. This simplicity is one of the biggest reasons monolithic systems are so attractive during the early stages of development.

Advantages of Monolithic Architecture

Although modern discussions sometimes portray monoliths negatively, they offer several powerful advantages — especially for small teams and early-stage systems.

Simplicity

A monolithic system is conceptually simple. There is one codebase to understand, one application to run, one deployment pipeline to manage, and one runtime environment to monitor. Developers do not need to think about distributed communication, service discovery, network latency, serialisation formats, or inter-service failure handling. This simplicity reduces cognitive overhead and allows teams to focus on building product features instead of managing infrastructure complexity.

Faster Development for Small Teams

Small teams often move faster when working with a monolithic system. Because all functionality exists in one place, developers can easily navigate the codebase and understand how different features interact. If a developer needs to modify the checkout process and the payment logic, they can change both parts of the code in the same repository, with the same build process, and test them together.

There is no need to coordinate with multiple service owners, manage version compatibility between services, design and maintain APIs for internal communication, or handle distributed transactions. This unified development environment can dramatically accelerate development speed in early-stage products.

Performance Within a Single Process

One advantage that's often overlooked: monolithic systems can be extremely fast. Because all components run within the same process, communication happens through in-memory method calls rather than network requests. There is no network latency between services, no serialisation and deserialisation overhead, and no connection establishment costs.

For many operations, this means monolithic systems can be significantly faster than distributed alternatives for simple workflows. It is worth noting, however, that as the monolith grows, this advantage can be eroded by database contention — when all features compete for the same database connections and resources, the performance picture becomes more complicated. The in-process communication advantage is real, but it is not unconditional.

Cohesive Business Logic

Another underappreciated advantage: business logic stays together. In distributed systems, related business logic often gets scattered across service boundaries. A single business concept — say, "order fulfilment" — might be split across multiple services, each owning a piece. Understanding the complete behaviour requires understanding multiple codebases, multiple data stores, and the interactions between them.

In a monolith, related logic lives in the same codebase. You can trace a business workflow from start to finish without jumping between repositories or deciphering remote API calls. This cohesion makes the system easier to understand, test, and modify.

Easier Testing and Debugging

Testing is often more straightforward in monolithic systems. Since all components run within the same process, developers can run the entire application locally and test complete system behaviour. Integration tests can exercise the full stack without mocking external services or managing complex test environments.

Debugging also becomes simpler. If something goes wrong, developers can trace the entire request path through the codebase in a single debugger session. There is no need to correlate logs from multiple services or reconstruct distributed traces.

Lower Operational Complexity

Distributed systems introduce a wide range of operational challenges: network failures and retry logic, service discovery and load balancing, distributed tracing and monitoring, container orchestration, and coordinated deployments. Monolithic systems avoid most of these problems because everything runs inside one application. For early-stage products, this simplicity is extremely valuable — the team can focus on building product value rather than managing infrastructure.

Architectural Complexity Should Justify Itself

Here is a principle worth remembering: architectural complexity is only justified when the system's functionality requires it. If your system is small to moderate in size, with a limited set of features, a monolithic architecture provides all the structure you need. Adding distributed components, message queues, service meshes, and container orchestration introduces complexity without providing corresponding benefits. Low architectural complexity is not a failure — it is a feature.

Why Monoliths Work Well for Startups

Startups face enormous uncertainty. The product might change direction several times before achieving product-market fit. Features that seemed essential six months ago might be discarded. New capabilities might need to be added rapidly in response to user feedback. During this phase, the most important goal is learning quickly.

A monolithic architecture supports this goal in several ways. Development is fast — teams can implement new features without dealing with cross-service coordination. Deployment is simple — a single deployment pipeline means changes can reach users quickly. The team can change any part of the system easily — if a feature needs to be modified extensively, developers can refactor across the entire codebase without managing API versioning or coordinating with other teams.

Consider a startup building a SaaS project management tool. During the first year, the team might frequently experiment with new features: task management interfaces, team collaboration features, analytics dashboards, integrations with other tools, and mobile app support. If the system is built as a monolith, developers can modify different parts of the application without dealing with the complexity of coordinating changes across many independent services. They can experiment, learn, and iterate rapidly while the product is still evolving.

The Database Dimension: The Hidden Coupling

One of the most significant aspects of monolithic architecture — and one that is often overlooked — is the database layer. In a monolith, all features typically share a single database schema. This creates coupling that is often harder to untangle than code coupling.

Shared Schema Challenges

When multiple features share the same database tables, several problems emerge. Schema changes become risky: altering a table for one feature can break seemingly unrelated features. Adding a column for the product catalogue might affect order history queries that select all columns. Implicit dependencies form, coupling features through the database in ways that are not visible in the code. And ownership becomes ambiguous — when multiple teams read and write the same tables, no one feels true ownership, and schema changes require cross-team negotiation.

The Database as Integration Point

In a monolith, the database often becomes the primary integration point between features. Different parts of the system communicate by reading and writing shared tables rather than through explicit APIs. This creates several difficulties. Understanding data flow becomes hard — to know what happens to an order, you must understand every part of the system that reads or writes the orders table. Refactoring becomes risky because changing the database schema requires understanding all the code that touches those tables. Performance bottlenecks are hard to isolate — a slow query from one feature can degrade database performance for all features.

Database Scaling Limitations

You can scale the application layer horizontally by running multiple copies of the monolith behind a load balancer. But the database remains a single point of contention. Read scaling is possible through read replicas, but this adds complexity and eventual consistency concerns. Write throughput is bounded by the primary database. Connection limits become a practical ceiling as more application instances are added.

Polyglot Persistence Constraints

Monoliths typically commit to one database technology. If a feature would be better served by a different database type — a graph database for recommendation engines, a document store for product catalogues, a time-series database for metrics — you are constrained. Adding another database type means the monolith now connects to multiple databases, increasing complexity and coupling.

In our e-commerce example, the product catalogue, shopping cart, order management, and user profiles all share the same PostgreSQL database. A simple schema change to add a field to the products table requires understanding how that change might affect order history queries, cart functionality, and reporting. The team must coordinate across all these areas before any schema migration. When the marketing team wants to run complex analytics queries, they must run them against the production database, potentially impacting performance for all features.

When Monoliths Become Difficult to Scale

While monolithic architectures offer many advantages early in a system's life, challenges begin to appear as the system grows larger and more complex. These challenges do not appear immediately — they typically emerge gradually as the codebase expands and more teams become involved.

Large Codebases Become Difficult to Understand

As new features are added year after year, the codebase grows significantly. A system that began as a simple application may eventually contain hundreds of modules, thousands of classes, and millions of lines of code. Over time, the discipline of maintaining clean code often weakens. Short-term feature delivery may take priority over architectural consistency. Developers might introduce quick fixes, duplicate logic, or tightly coupled components.

New developers joining the team may struggle to determine how different parts of the system interact. Even experienced team members may find it hard to predict the impact of changes.

Developer Productivity Decreases

In a large monolithic system, developers often need to understand large portions of the application before making even small changes. Imagine a developer who wants to modify how discount coupons work. Because the system has grown organically over many years, they may need to examine checkout logic, pricing calculations, tax logic, promotional campaigns, order processing, and reporting and analytics. Each of these areas might contain code that affects or is affected by coupons. The larger the system becomes, the more effort is required to safely introduce new changes.

Business Logic Scattering

Ironically, as monoliths grow, the very cohesion that was once an advantage can begin to break down. Different features become intertwined. Code that should be separate becomes coupled. Modifying one area inadvertently affects others. Business logic, while technically in the same codebase, becomes scattered across so many places that understanding a complete workflow requires assembling knowledge from dozens of files and modules.

Dependency Upgrades Become Risky

Large monolithic systems often depend on many external libraries. Upgrading these dependencies can be difficult because a single upgrade might affect multiple parts of the application simultaneously. Upgrading a core framework version could require modifying hundreds of files across the system. Because everything is tightly integrated, small changes can produce unexpected side effects. As a result, teams sometimes delay upgrades, leading to outdated dependencies accumulating over time — creating security risks and making future upgrades even harder.

Build and Test Time Growth

As the codebase grows, so do build and test times. Compilation times increase, slowing development feedback loops. The full test suite can take hours to run — in some organisations, 45 minutes or more per run is not unusual. Teams start running only subsets of tests, increasing risk. Determining which tests are affected by a particular change becomes its own cognitive challenge. The CI pipeline becomes a congestion point as multiple teams wait for builds and tests to complete.

Deployment Becomes Complex

In a small monolith, deploying the application is straightforward — build the artifact, copy it to a server, restart the process. However, as organisations grow and multiple teams begin working on the same application, deployment becomes more complicated.

A single deployment might include changes from several teams. Before releasing the system, these teams must coordinate their work to ensure all changes are compatible. Release coordination becomes a significant overhead — teams may adopt "release trains" where code sits waiting for the next coordinated deployment window.

Rollback risk increases. Rolling back a monolith means rolling back everyone's changes, not just the problematic feature. A small bug in one team's change can prevent the entire deployment from proceeding. Deployment frequency inevitably decreases as risk and coordination overhead grow.

Organisational Coupling

Large monolithic systems often become tightly tied to the organisational structure of a company. Multiple teams from different departments — billing, marketing, analytics, customer support, the mobile app team — may all depend on the same application. Changes made by one team can affect the work of other teams. Coordination becomes necessary before any deployment occurs.

This is a concrete example of Conway's Law: organisations design systems that mirror their communication structures. When multiple teams depend on the same monolith, they must communicate and coordinate constantly — and the architecture itself enforces this overhead.

Scaling Limitations

Because the entire application runs as one unit, scaling usually means replicating the entire system — deploying more copies of the complete application behind a load balancer. This works, but it is inefficient. Suppose the product catalogue in an e-commerce system receives heavy traffic, while user account management receives relatively little. In a monolithic system, scaling the catalogue requires deploying additional copies of the entire application, including the parts that do not need scaling. Distributed architectures allow specific components to scale independently; monoliths cannot easily support this kind of selective scaling.

Monitoring and Observability Challenges

As monoliths grow, understanding what is happening inside them becomes harder. Tracing a request through log files is possible, but understanding performance bottlenecks across different parts of the application becomes increasingly difficult. Different features compete for the same application resources — memory, CPU, database connections. A sudden spike in one feature can degrade all others. A memory leak in any part of the monolith can bring down the entire application.

During a flash sale, for example, heavy traffic on the product catalogue causes the entire application to slow down because all features share the same application server resources. Even though checkout is not part of the sale, customers trying to complete purchases experience timeouts. There is no way to isolate the catalogue's resource usage from checkout.

Technical Debt Accumulation Patterns

Large monoliths develop characteristic patterns of technical debt. Under deadline pressure, developers take shortcuts because "it's just this one feature" — and over years, these shortcuts accumulate. When features need similar functionality, developers copy and modify existing code rather than refactoring shared logic, creating inconsistency. Business logic becomes riddled with conditionals for different features, customers, or regions, making code hard to follow. Features are deprecated but code remains because no one is sure if it is still used. Upgrading frameworks becomes harder as custom workarounds accumulate.

The e-commerce platform that has accumulated seven different ways of calculating shipping costs over five years is a common reality. Each was added for a specific feature or client, and now anyone modifying shipping logic must understand all seven implementations and their subtle differences. Refactoring to a unified approach would be months of work with high risk.

The Human Dimension: Team Cognitive Load

Beyond technical challenges, large monoliths create human and organisational difficulties that compound over time.

The "Everything Is Connected" Anxiety

When the codebase is large and intertwined, developers become afraid to change code. They cannot predict all the ripple effects of their modifications. This fear leads to minimal changes — developers change only what is absolutely necessary, even when larger refactorings would be better. Rather than fixing root causes, developers add workarounds that increase complexity. Code becomes littered with checks and guards against hypothetical failures.

Onboarding Time

New developers joining a team working on a large monolith face a daunting learning curve. They may need weeks or months to understand enough of the system to make safe contributions. New hires take longer to become productive. Senior developers spend significant time mentoring rather than building features.

Knowledge Concentration

Certain developers become "experts" in parts of the system and hold critical knowledge that is not documented. This creates bus factor risk — if those experts leave, critical knowledge leaves with them. Changes in those areas require the expert's involvement, creating bottlenecks. Over time, teams become fragmented around areas of expertise.

Code Ownership Ambiguity

When multiple teams touch the same code, no one feels true ownership. Without clear ownership, code quality suffers. Bugs are everyone's problem and no one's problem. Without clear stewardship, the architecture gradually degrades.

Testing Strategy Evolution

One dimension of monolith management that deserves explicit attention is how testing strategies must evolve as the system grows.

In a small monolith, a relatively flat test suite works well — plenty of integration tests, end-to-end tests that exercise the whole system, and fast feedback loops because the suite is small. As the system grows, this approach stops scaling.

A well-maintained monolith at medium scale typically needs a deliberate test pyramid: a large base of fast, focused unit tests that validate individual modules in isolation; a middle tier of integration tests that verify interactions between modules, ideally using real database connections rather than mocks; and a smaller top tier of end-to-end tests that exercise critical user journeys. Running the full end-to-end suite on every commit is usually the first thing to become impractical.

Knowing which tests to run against a given change becomes its own challenge. Some teams invest in test impact analysis tooling to determine which tests are affected by a code change. Others use module boundaries to scope test runs — if you have a well-defined internal module structure, you can run the module's tests plus a shared integration suite, rather than the entire suite. This is one reason that maintaining clear internal module boundaries matters even in a monolith that will never be decomposed into services.

Deployment Patterns That Keep Monoliths Healthy

One area that is easy to underinvest in is deployment tooling. Teams that treat their monolith as something to "build and push" rather than something to deploy progressively accumulate risk over time.

Several practices help keep monolith deployments safe and frequent. Blue-green deployment maintains two identical production environments and switches traffic between them, making rollback instantaneous. A failed deployment simply switches traffic back to the previous environment. Canary releases route a small percentage of traffic to the new version before promoting it fully, catching regressions under real traffic without exposing all users to risk.

Feature flags deserve particular attention. By wrapping new or modified functionality in feature flags, teams can deploy code to production without activating it for users. This decouples deployment from release, allowing code to be shipped continuously while features are turned on deliberately.

The Modular Monolith: An Intermediate Path

Before concluding that a monolithic architecture must be abandoned entirely, it is worth considering an intermediate option: the modular monolith.

A modular monolith maintains the single-deployment-unit characteristic of a monolith but introduces strong internal boundaries between different parts of the system. The system is still deployed as one unit, but internal modules have clear boundaries and well-defined interfaces. Modules can be developed by different teams. Modules communicate through explicit internal APIs within the same process. Database schemas may be separated by module — using separate schemas or tables with clear ownership — rather than being fully shared.

This approach offers several benefits. Teams can work on different modules without stepping on each other's toes. Modules have explicit responsibilities and interfaces. Modules can be tested in isolation. If a module needs to become a separate service later, the boundaries are already in place.

Many successful systems adopt a modular monolith architecture and never need to go further. Others use it as a stepping stone toward distributed architectures, extracting modules into services only when necessary.

The key insight is that distributed architecture is not the only alternative to a tangled monolith. Sometimes, better internal structure is enough.

Decision Framework: Is a Monolith Right for You?

Not every system needs to be a monolith, and not every monolith needs to be replaced.

When to Choose a Monolith

A monolith is likely the right choice when the team is small — in practice, when teams are not yet blocking each other on deployments, which typically corresponds to fewer than ten or fifteen developers. One team owns the system with no cross-team coordination needed. Scale is moderate and can be handled with vertical scaling and caching. Requirements are still evolving and you need to iterate quickly. Operational resources are limited without dedicated DevOps support. Business logic is highly cohesive such that separating it would be artificial.

When to Consider Alternatives

Consider distributed architectures when multiple teams need to work independently and clear domain boundaries exist. When different parts have meaningfully different scaling needs. When different parts have different quality requirements — for example, some need high availability while others do not. When technology diversity would genuinely benefit the system. When deployment independence is critical and teams need to ship on their own cadence.

The Most Useful Question

The single most useful question to ask when evaluating your monolith is: are teams blocking each other on deployments? If the answer is no, architectural simplicity is probably still serving you. If the answer is yes — if every deployment requires negotiation, if risky changes by one team hold back safe changes by another, if release trains have become a significant coordination overhead — that is a concrete signal that the architecture may be constraining the organisation.

Relationship to Layered Architecture

It is important to understand that monolithic architecture and layered architecture describe different aspects of a system. Layered architecture describes how code is organised internally — presentation, application, domain, and data layers. Monolithic architecture describes how the system is deployed and executed — as a single unit.

A monolithic system may still use layered architecture internally. In fact, many well-structured monoliths do exactly this. They have clear separation of concerns within the codebase, even though everything is deployed together. A system can be both monolithic and well-layered. Conversely, a distributed system can have poor internal layering.

Conclusion: The Enduring Value of Monolithic Architecture

Monolithic architecture is one of the most common and historically important architectural styles in software development.

In this architecture, the entire application is built and deployed as a single unified system. All functionality runs within one application process and is packaged together in one deployable unit. This approach offers significant advantages during the early stages of a system's life: simplicity, speed, in-process performance, cohesive business logic, easier testing and debugging, and low operational complexity.

However, as applications grow larger and more teams become involved, new challenges emerge. Large codebases become difficult to understand. Developer productivity may decline. Database coupling creates hidden dependencies. Build and test times increase. Deployments require coordination across teams. Scaling specific parts of the system is inefficient. Organisational coupling creates coordination overhead. Technical debt accumulates in characteristic patterns.

For these reasons, many successful software systems begin as monoliths and gradually evolve toward more modular or distributed architectures as their complexity increases. The modular monolith provides an intermediate path, offering clear internal boundaries without distributed deployment.

The key lesson is that architecture is not about rigid rules or fashionable trends. It is about understanding trade-offs and choosing the structure that best supports the current stage of a system's evolution. Architectural complexity should justify itself. Adding complexity should be a conscious choice, driven by concrete needs — most often, teams blocking each other on deployments.

Key Takeaways

Monolithic architecture means the entire system is built, deployed, and run as a single unit — one codebase, one artifact, one process.

Internal organisation is separate from deployment structure. A monolith can have clean internal layers, modules, and boundaries even though everything is deployed together.

Even small monoliths benefit from discipline. Enforcing clear module boundaries and internal structure from day one makes the system easier to maintain and, if necessary, easier to extract from later.

Advantages of monoliths include simplicity, faster development for small teams, in-process performance, cohesive business logic, easier testing, and lower operational complexity.

The database dimension creates hidden coupling. Shared schemas make schema changes risky and scaling the database challenging.

The performance advantage of in-process communication is real but not unconditional — database contention in large monoliths can offset it significantly.

Challenges appear as systems grow: large codebases become hard to understand, productivity declines, build and test times increase, deployments require coordination, scaling is inefficient, and technical debt accumulates.

Testing strategy must evolve with the monolith — a deliberate test pyramid, module-scoped test runs.

Deployment tooling matters — blue-green deployments, canary releases, and feature flags are central to keeping monolith deployments safe and frequent at scale.

The most useful signal that a monolith is constraining you is whether teams are blocking each other on deployments, not team headcount alone.

The modular monolith offers an intermediate path — strong internal boundaries without distributed deployment.

Architectural complexity should justify itself. For systems with limited functionality or small teams, a monolith provides all the structure needed.

N

About N Sharma

Lead Architect at StackAndSystem

N Sharma is a technologist with over 28 years of experience in software engineering, system architecture, and technology consulting. He holds a Bachelor’s degree in Engineering, a DBF, and an MBA. His work focuses on research-driven technology education—explaining software architecture, system design, and development practices through structured tutorials designed to help engineers build reliable, scalable systems.

Disclaimer

This article is for educational purposes only. Assistance from AI-powered generative tools was taken to format and improve language flow. While we strive for accuracy, this content may contain errors or omissions and should be independently verified.

Monolithic Architecture: Benefits, Limitations, and Scaling Challenges